Designers often have to see further into the future than the rest of the world. Further in the future might just be a minute from now, not necessarily ten years from now. For example, a minute from now an elevator will have reached the seventy-fifth floor, and how will the interface change to tell a person where they are? If they get off the elevator on the wrong floor, is there an engineering solution that makes the elevator go back? Is there a way to recover from that mistake? Designers have to be in the future, and have to look into multiple futures simultaneously. That’s not easy to do.